Starsector console command. 整理更新后可以联系我QQ(1603152673)备注:远行星号论坛控制台mod. Starsector console command

 
 整理更新后可以联系我QQ(1603152673)备注:远行星号论坛控制台modStarsector console command  2

This version should also prevent the crash when opening the console at very high resolutions with the background enabled, but I've been unable to test that as my computer doesn't experience that crash. Removed SpawnFleet command (will rewrite at some point in the future) New commands: - BlockRetreat, prevents a full retreat from being ordered by the enemy. hiya! i'm hoping that "reset follower's skill points" is a console command already, or is possible theoretically. I'd be grateful (the only alternative is to brute-force-spawn Stable Locations via console commands, but I don't wanna hurt Alex's feelings like that after he gave us a lore friendly way to add them via normal gameplay ) mods. This will list all the ships and their ID for spawning them. Add a Comment. Here’s what I keep typing AddAgent<Quinx> [1 [Diplomacy]] No idea but usually if you do something like AddAgent <command> it helps you figure out how it works. 2. Logged. ago. You can also add alias spawnstableloc to the start of that command to make a permanent alias. All planets have a random number of planetary features which increase the number of districts a world can support. If you get close enough (about one vertical screen length) a large, slow moving green pulse will expand from the location of the research station. 1a) DIY Planets adds a variety of colony structures and special items which allow the player to manipulate planetary conditions. Hopefully this helps some of you. · 2y. 0. 4. ago. One last thing, you dont need the fancy gizmos to install to the terraforming shit if you plan on doing the fastbuild console command, just spam it and it shall be terraformed. 1a-RC8) VERY IMPORTANT The game engine generates a single. Re: [0. i guess every planet as ID for description too, so you will have to find it by ID. from a help/list command) is larger as per the ui scaling settings, but the portion at "Enter a command, or 'help'. Along with some basic commands for money, skillpoints, etc, and a link to the dev page for the rest. What kind of corruption issues are you referring to? The console mod is very unlikely to be the culprit behind any crashes while saving. While the. Just copy and paste it into console. An unofficial developer's console for Fractal Softworks' indie space combat game Starsector. On Linux, it's in the starsector directory. An unofficial developer's console for Starsector. Or add Tera forming mod, it allow you to make terran world in any location in any type planet in the system. However, I don't know how you'd do it in an existing scenario. This mod has LunaSettings integration, but it is optional. You likely want to run the 2nd one first to add the modifier to then add a ruins to the planet. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. I mean what this is perfectly normal I just got super lucky. This mod has LunaSettings integration, but it is optional. skin file with Notepad or Notepad++ (I prefer the latter, it's in general better if you want to go through different files) and check first two lines - skinHullId is the one you're looking for. Grab it here. • 2 yr. Console Commands Mod. Put it in the mods folder and make sure it's tagged in Starsector's launcher. To call system "worth colonization" is better to keep to much less harsh criteria. It doesn’t consume it. Adraius • 8 yr. It's older than the "regular version" (Console Commands (3. If it doesn't die from that then keep doing it until it does. The previous list showed an infinite number of variants. Or intentional lose and retake objectives to get more command points, but that is just frustrating and stupid. zip(Console Commands v2023. 0 14. • 4 yr. 95a-RC10 (the hotfix that was released earlier today) or you won't be able to enable this mod! It's in the "specials" section. json line 395 "baseShipRecoveryChance":0. Not in vanilla, but there are a few mods that let you retrain officers. ) Find the planet that you want to edit. It only triggers once though, so if you already saw and forgot where it was you're screwed. Added a console command: AddAdminBC that lets you add administrators of the tier system that Better Colonies use. A large list of included commands, and the ability to add your own custom commands to the console. No longer work as of 0. ship_bp is the special item that handles ship blueprints and valkyrie is the game's internal ID for the Valkyrie-class ship (most vanilla ships use their name for their ID, but almost all mod ships and a few vanilla ships will have a prefix or a. For more you'll have to either ask on the forums, discords, or search the discussions there that have already taken place. It's ridiculous that it doesn't go away by itself after the planet has been civilized for some time, so I've got to take matters into. 51K subscribers in the starsector community. To issue a command manually, you use your mouse by default. Wish there was an alternative way to aquire story points, but without cheesing it by cheating/using console commands. Any help would be awesome! Thanks!~. getSector (). ago. It's an RPG (meaning complete failure isn't really an option) and it's much more complex due to a vastly larger scope (meaning it's impractical to polish the rules to the point where they always work out perfectly). showMessage(). Some systems just have fuck all, same as some will have five or six really good spawns. addAsteroidBelt (system. A small amount of additional console commands to clear the fleet bloat that seems to be affecting many saves. Run list specials and pick whatever BP you want. Many thanks. Credits Zaphide: the original Exerelin Dark. Community Command Points Edit Command points used for specific commands, such as supporting a ship, defending a waypoint and capturing nav buoys and comm relays. It's essential for making your save file readable and it's what we'll be using for the guide ahead. The former has a handy command for it, the latter adds (among many other things, it’s a whole ass faction mod) a hull mod called AI integration. By the end of this tutorial, you will have a mod with a custom ship, weapon, faction, star system, and associated other creations, as well as a passing. ago. - added some console commands that tim kept bothering me about 1. 2Note on using Save Transfer (and other console commands) You may want to use the ResetRelationships command to start with fresh faction relationships (particularly if some factions died in the last run). console. Drawback is, beyond optimal operating time, decrease in combat effect at 4x, and not compatible with hardened sybsystems. In my opinion it takes the already great game of Starsector and elevates it to the next level - so yes. zip(Console Commands 3. xml search "<playerOwned>true</playerOwned>" find the planet in question,you can see population number and things like if it has a nanoforge there may be a few things you need to. BAD_SYNTAX). Select the fleet and enter the following console command without quotes: "damage 50000" This will deal 50k damage to the fleet. Let's go over some key changes you can make in the Starsector settings. at org. json) and changing the value of maxColonySize. If you are in a weak ship and take a massive amount of damage in a single frame your hull points will occasionally. The valid arguments for cheats are player, fleet, enemy, or all; and they should work for all togglable combat commands. Fixed some inaccuracies, added more info to the report, added the option to display a faction-specific report. 95a. If you are playing with mods do List conditions with the Console command mod. out. The SetMarketOwner command can be used to give a market to another faction (including one not currently alive in the sector). The Starsector modding community for enabling me to programmatically modify Starsector by patiently and thoroughly teaching me how to install a modern Java IDE, attach a. 25, Set it to 1. if nothing shows up, you may be missing a mod that adds. 9. 10 - Version 2021. Of course, it's single player, so what you do is, well, all on you. Ivaylo Kovatchev): Starsector and its content Zaphide: The original Exerelin LazyWizard: Version Checker, Console Commands and other code Soren: Player flags Tartiflette: Prism. GraphicsLib is a mod package containing numerous graphical improvements, including a variety of effects plugins, a dynamic lighting engine, and a screen-space distortion shader. The only thing Starsector would benefit from releasing on steam would be even bigger mods upvotes. 整理更新后可以联系我QQ(1603152673)备注:远行星号论坛控制台mod. For a full list of supported commands enter. 2. High Tech Armada 0. It seems to have buggy interactions with console commands, causing ships to not show in the "list ships" command at seemingly random times. Typing help in console gives you a list of commands, then typing help [the command name] no brackets and it will expand on what the command doesConsole Commands. Exit the console, press ctrl+z. Ships can be commanded for purposes such as supporting the identified friendly ship, attacking the designated target, positioning of ships at a waypoint, or capturing nav buoys, sensor jammers and comm relays. The first argument of addAsteroidBelt (), not the name of that token. So I was messing around with the mod too just running console commands and seeing what the mod had to offer. (Starsector 0. This mod adds new hullmods that allow the player to set predefined battle commands for AI-piloted ships in their fleet. PasDeB • 1 yr. You need an alpha core, fuel, and machinery (and a story. Is there a mod for that? Could be set to something reasonable, like 500k for 1 point. Or just get industrial evolution mod that lets you build com relays on planet, so you only need 2. 8. "list commands agent" will list all commands that have the word 'agent'. Well, technically you can choose traits using console commands, but I know that's not what you guys are asking for. "addofficer personality level faction name" are all things you can customize, though faction just changes. Multiple planets, some resources on them, at least one stable point and close to core is all you need for happy colonizing. About 2 pages after that (depending on how many weapons the ship has), you'll see some text that looks like this:Another useful one for users who have a mind to make their own mods, the Console Command mod, obviously, adds a developer’s console to Starsector. If you can't find the ship you want for some reason with list ships, better to use 'list variants SHIP_NAME' or pull it straight from the mod files under Data/Hulls or. 95a, complain to Alex for this feature return by asking him to incorporate event. You are crashing when hovering over certain fleets. as the other guy said get the console commands mod go to your market and just type removecondition volatiles_trace Reply reply Passenger009 • Change the "add" with the "remove", now I feels stupid, thanks a lot mate !. Console Commands appears a lot more complicated than it actually is. You can also add alias spawnstableloc to the start of that command to make a permanent alias. The new autofit screen only displays four variants that may or may not have anything to do with what the AI uses. As someone else has said, with the latest version of Nex, you can skip the story in character/sector creation. i just edited my save, just search for the ship name (not the ship type) and all the hull mods that are in its section, then remove the mod you want. Cancelling assignments does not cost. 3) Have a rally point for your bombers, so you can throw them in all at once for maximum effect. New commands: - Clear, clears the text from the campaign pop-up. getId(), -0. 3c — Install colony item on ships!. An unofficial developer’s console for Starsector. Engaging, disengaging, and blowing up enemies happens a lot faster in. 1. Console. Fractal Softworks\Starsector\starsector-core\data\config\settings. 96a] Console Commands v2023. Objectives are initially neutral and each side can take. An unofficial developer's console for Starsector. Reply. Spawning Instructions. For stuff like that (editing planets, adding planets, etc), you're usually just better off installing the command mod, and use the command prompt to add stuff through there, lol. That being said, go ahead and make it, you'll learn a lot, and good luck. Controls are fully customizable. Can just add skill points or reset things, even with the level cap. e. You'll have to spend character point first (you can add it with console command). ship_bp is the special item that handles ship blueprints and valkyrie is the game's internal ID for the Valkyrie-class ship (most vanilla ships use their name for their ID, but almost all mod ships and a few vanilla ships will have a prefix or a. This will give you a whole list of commands that are available. It's part of the setup which instructs your colonies how to build their fleets, but it also impacts the way your ships without officers behave (as confirmed by the kind people of the Starsector Discord). Scan Those Gates can be safely removed from an active game by running the console command "RemoveScanThoseGates", saving the game, and then removing the mod. Go to starsector r/starsector. fandom. It is capable of extracting energy on an astronomical scale directly from the linked star. The mechanics, theme, and interface of this. 0. Once you add something it will pop up in your tab. Download v1. To spawn these items in, open the console and use either of these commands: give ITEMID given NUMBER ITEMID. csv have a "," after them, and make sure. on Today at 11:26:17 AMYou’d probably need to make a mod that loads on game start and creates the system rather than use console commands, just a guess though I know like only 1% of how coding works and 0% of how Starsector coding works. 14, for Starsector 0. The Console Commands command is indeed “setmarketsize n”, where n is the desired colony size. With a planet selected run these commands to add or remove planet modifiers. 1a] Tahlan Shipworks 0. New commands: - Clear, clears the text from the campaign pop-up. Industrial revolution let’s you build world monuments on your colonies that give story points…. Moreover, to help you get started on tweaking the game, the download also includes instructions for adding custom. If you want to use this mod with LunaLib, make sure it. it will spawn the ship in it's form as if you. Those are usually due to Starsector running out of memory while saving, and the console doesn't store much in the save file (just some simple references to things like which market the storage command. With Console Commands enabled, pull up the console and enter. With no planetary features, a planet will have no districts. Nanoelite001 • 2 yr. from the list below): Go to the system view and select a planet. If I try storage\clear ships\ it says no such command. Remnant Nexus and other stations are technically fleets, these require somewhat different and more code to spawn. Edit: After having some time to check the command "list planets" will give you the star and planet names that would be used for example system_5cfa for the primary stare system_5cfa_b for the. 211. Add a Comment. 2. 96a] Console Commands v2023. Once in the game, you can summon the console with control+backspace and enter your commands. It randomly puts down a planet but they aren't very good so you have to use the syntax spawn planet *planet type* and you can put down as many as you want. 1a] The Vass, Time-Manipulating mini "faction" (hotfix 24/12) The cruiser slows down enemies near it while ability is in use, think it's also passive as well. 1a-rc2 Fast Engine Rendering 1. level 1. This will bring up a complicated menu that's made up of a list of your forces and a map of the planet, basically you click "action" on the tab of each of your marine units (made of marines and heavy. An unofficial developer's console for Fractal Softworks' indie space combat game Starsector. Detailed Combat Results - Displays post-battle stats. Not in vanilla,. Manly McMasterchief", only to realize that the pic you chose (of basically nothing but a green. 0. With an alias, spawnstableloc will work as shorthand for the full command. 0. - Added console command SHUAllHullmods that lets you learn all the standard SHU hullmods (recommended to use if something weird happened). Default Console commands uses Ctrl+Backspace to bring up the menu. r/starsector. You can do this via console commands by typing in "list special", this will give you a list of all special items, most which will be blueprint packages. There's a zip in the console mod folder containing a second mod with example commands for other modders to learn from. After that, choose the command you need further help with: help <command>. Plenty of threads that discuss good seeds. ini file in the mod folder or use LunaLib to edit settings in-game. Then hit leftshift+backspace. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. That's due to the rewrite of the game's launcher in the last Starsector update. Fully fixed mission and campaign duplicate display; Fully fixed S-mod display issue; Added onInstall and onRemove interface; 2. . 0 15. This (along with many other settings) can be. Three types of objective exist: the comm relay, nav buoy and sensor array. 8. starsector-coredataconfigsettings. Specifically I want to add the deflector shields hullmod from the Star Wars mod that I have onto a another faction’s ship. Storage\clear\ says the same thing. ) Save your game. As mentioned, the console command mod includes a survey option. Changes to existing commands: - AddShip won't let you spawn fighter wings as ships anymore. It will spit out EVERY SINGLE possible command you can use. Elevate your Starsector gameplay with the [0. typeing in just clear simply clears the console, not my storage. 4) Delete the zipped folder from the mod folder now that you have the unzipped folder. No, all the little treasure troves you can explore are spawned when you start the game. Must be because the screen is filled with other things added by the mod. getStarSystem ("Kerchekwari"); system. you can get get the gown without console codes. 1, 'help addofficer' states that the personality, level, faction, and name are all option, if all of them are empty its supposed to add a level 1 steady officer. Try console command or start fresh. NullPointerException. 2A New Level of Confidence - 25. It allows you to search for officers and their locations. Their are know won. Go to starsector r/starsector. "addship blank" where the blank is the name of the ship. Fixed console command compatibility; Presumably fixed progressive S-mod compatibility; 2. Step 3. It took me a while to find out these commands since they are not on the Console Commands main page of the wiki. Though with that said, sorry but does anyone know of a cheat (from console command preferably) in which you can manually lower the suspicion level you get from entering black markets or something along that line?- Just update Starsector version to 0. Is there any mod, hack or console command I could use to get access to that - or maybe even something similar - and still be able to play through the story again?- Removed console command support (most functionality ported to GUI functions) - Change ignore hotkeys to use g rather than i. I'd recommend looking up "good seeds starsector . Adds the Anarakis Reparations Society, a duplicitous quasi nation of privateers flying fragile, angular ships designed to avoid fair fights, and capitalize on unfair ones. A new version of the console is up, get it here. ago. Just make sure you take note of which mods in that particular section of the . Open comment sort options. - Removed console command support (most functionality ported to GUI functions) - Change ignore hotkeys to use g rather than i. I'm putting my last playthrough list as reference. It seems that sometimes it does show, but once it stops showing the ships it won't show them again until the next time the game is started, in which the process repeats. 5GitHub page. The notes here regarding methods are directly cribbed from code comments in HullModEffect (v0. Premium Powerups Explore Gaming. Credits Zaphide: the original Exerelin Dark. SpawnRemnantNexus: Spawns a Remnant Nexus with fleets in the current star system. Explore the Galaxy - Adds a console command to filter for systems by criteria. The reason I know this is because I spent all day surveying all of the systems. Foundation Of Borken 0. Ultimate Factually Accurate, Objective, Starsector Tier List. With no planetary features, a planet will have no districts. ) Get Notepad++. Failed to execute command "addofficer aggressive 6" in context CAMPAIGN_MAP. For stuff like that (editing planets, adding planets, etc), you're usually just better off installing the command mod, and use the command prompt to add stuff through there, lol. Heya folks! So I'm at the stage in my starsector journey where I'm doing a very heavily themed playthrough, a whole storyline and such, and part of that jam is to add ruins to a planet that does not have any. impl. And that I just had to be selective with what I install. json file to improve your game experience. 0:00, Download Mod1:11, Install Mod2:19, Using CheatsFiles:Console CommandsSite Link - Download lin. Or add Tera forming mod, it allow you to make terran world in any location in any type planet in the system. Go to map. You can also add a synchotroncore to your inv with additem synchotron. its primary downside is not having a more interesting exotic full metal salvo now works for the initial burst of damage and actually speeds up projectiles, although the initial burst can't be sped up due to game limitations. I did everything from step 2 and that didn't help, but if you could remind me where the secret station can be found I'll try again but from step 1 this. Primary reason would be because many (like 10% or 15%) of the pictures have helmets on anyways and it's a bit jarring calling your character "Mr. help addship. With a planet selected run these commands to add or remove planet modifiers. Auto correct sucks sorry addindustry is the command. 1. With the command addspecial ship_bp valkyrie. By default it only works on the player's ship, but you can configure it to affect all allied ships, or all ships in combat. With the command bar mod it will tell you exactly how much you are using and have to use as well as fps. Consider the extra story points used in this method as the cost, since you s mods are sort of supposed to be final. A correct syntax would include type and level i believe, so the command would look like : AddOfficer Steady 2. To create the star system you will need to use the star system mod frame mentioned above, it will have a lot of explanations in itself and the video will also explain a lot and in easy to understand form. 6 the console can be opened during combat (the COMBAT_CAMPAIGN, COMBAT_SIMULATION, and COMBAT_MISSION contexts), on the campaign map (the CAMPAIGN_MAP context), and in any dialog that has a market attached (the CAMPAIGN_MARKET context). There's a mod that adds a console command called "spawn planet". I don't have any plans to create a proper system for choosing traits, and that's not likely to ever change. This library can also be used by other modders to implement unique shaders and make use of the built-in lighting, distortion, and post-processing APIs. He means how if you enter a colony that was conquered, say Tri Tach took it. ago. Active Luddic Path cells receive support from a Pather Base, which will send convoys to your. ago. ago Yes, the Console Commands mod is what you're looking for. Kirsala. In Vanilla Starsector, the faction wide quality is determined by the largest exporter of hulls. csv. Open up your Starsector install directory, find your saves and the save game folder for the campaign you're currently playing right now. Combat Radar. 10. Instructions This is installed just like any regular mod. Is there a console command for spawning a Cryosleeper? : r/starsector r/starsector • 3 yr. Yes, it is possible, using the same manual-track-down-cryosleeper method. Run list specials and pick whatever BP you want. Logged float. ago. 1a] Starship Legends 1. You can set objectives in space or on other ship and capturable points. WS for forward and back, QE for strafing, and AD for rotation. Systems with cryosleepers present will have green names. For a clear conscience, jettison the materials you would have spent creating a second stable point. 8. This means full Javadoc for all public console methods, an example mod that adds a simple command, and a tutorial on adding command support to your mod (all of these are found in the main mod folder). Last Update: 14 Apr 2022. 1MB. Starsector calls the getId() method to get the Id. Hullmod scripts usually extend BaseHullMod (which itself extends HullModEffect). "list blueprints" to list all the game's available bps and bp packages. The command isn't part of the core mod because it can have unintended side-effects (nothing game-breaking, but there's the potential to create dead spaces where no more storms will ever from). And just to warn you: the combat cheat commands were among the "half-finished features" I mentioned, and as a result the God command is broken in other ways, namely that the invincibility is not unapplied when god mode is toggled off in the dev version. This is installed just like any regular mod. For a full list of supported commands enter. Unfortunately, Starsector really doesn't allow for effective management of carrier fleets. Instead, use the Console Commands mod to edit your save (this mod can be safely added to/removed from an active save). See the OPTIONS. if nothing shows up, you may be missing a mod that adds. Re: [0. Is their a command to spawn the Asharu, Abandoned Terraforming Platform I can't access it with the storage command. then "addspecial bp_name " to spawn a copy of whatever into your inventory. You can get a list of all condition IDs with "list conditions", and a list of conditions on the current market by entering AddCondition or RemoveCondition without arguments. hold (in the past this only gave up to the skeleton crew requirement) - AddOfficer: - Added support for Reckless officers. 6 and Starsector 0. Reply. Just in this case I can use it to find what factions have a phaeton or railguns in stock or something. - Using this command without arguments gives as many crew as your fleet can. 2D RPG/Trade/Fleet Combat Game. The more markets you give them, the stronger they come back. I come back and I encounter this bullshit pretty much immediately. The only thing Starsector would benefit from releasing on steam would be even bigger mods-General cleanup of console commands, code and files. fs. in descriptions. It can be installed into the Heavy Industry and Orbital Works industries. Possible bug when using Console Commands in battle on my MacBook Pro Retina 2015 Hallo, - latest starsector (i can reproduce it with older versions, too - latest versionchecker (i can reproduce it with older versions, too) when using the VersionChecker during combat, and returning to the game, the mouse position is not where the mouse really is. When you find it, it's just as simple as typing "giveship warlord" or something like that. It gives the player the ability to make a decision to go to a specific location to hire a specific officer. unique_bp will make it a unique bp you can find, midline_bp will make it a member of the midline blueprint package, so on. ). GrandAlchemistPT • 8 mo. I believe it's "survey /all" and everything is revealed. Then find the id of the condition follow up with removecondition [id] That works if it is a condition mind you. It automatically logs derelicts and the like, but you can also make notes on systems yourself. You can command individual ships, or you can issue a command and appropriate ships will fill the order. take note of any underdashes (___) once you have the name type the command. Download (0. Console commands are a pathway to many abilities some consider to be irresistible. You can instal the console commands mod and use the allhulls command to get every single ship in the game, including that Titan-X. 96a] Automated Commands with ease…. If you press the up arrow while in the console it will select the last command you used similar to bash or cmd, however, it only stores the last 1 command used. Load your save, press ctrl+backspace, typer "devmode", press Enter. Put it in the mods folder and make sure it’s tagged in Starsector’s launcher. 05)folder 1. 1. in descriptions. it might not be the same as the actual name of the vessel. 04. It used to be called Starfarer. 95a, complain to Alex for this feature return by asking him to incorporate event. Just select the planet you want, then ctrl backspace, and type "addcondition noatmosphere" and "addcondition volatilesplentiful". That will add a stable location at the player fleet's current position. It's using an outdated fleet spawning system that Starsector hasn't used in years, and in its current form is really only useful for making pinata fleets rather than spawning specific fleet types or testing faction compositions. Stacks well with +20% to performance from a level 5 pilot. It also includes endgame methods for. A new build is up, grab it here. ago. All the above can be performed with no mods required, not even console commands. xml file in notepad (it's in your Starsector folder under saves). The solution is to use the Adjusted Sector mod to make the sector as large and dense as you want/your rig can handle. 9. And cryovolcanic should work fine if "cryovolcanic" is passed in for the type. There is "missing ships" mod that adds 2 midline supercaps, NAGATO (battleship) and PELAGORNIS (super carrier) Criarino • 4 mo. r/starsector • 19 days ago. The majority of the time you can type something close to what you want to do in and it will recommend to you how to properly execute the command. If you're smart, make a backup of this folder before editing. Moreover, to help you get started on tweaking the game, the download also includes instructions for adding custom commands. Music: MesoTroniK, Eric Matyas. This mod is for you! Hold the middle mouse button and the game becomes 2x faster.